Some zombie villagers that are capable of picking up items spawn already in possession of such items, and those items may also be enchanted. Zombie villagers also have a natural armor rating of 2 ( ), which gives 1.6 - 8% damage reduction from most sources. Helmets (not blocks like pumpkins) on zombie villagers can wear away and break if the zombie villager is exposed to daylight, or has an anvil or other falling block dropped on its head. Items dropped by mobs in exchange for another cannot be picked up by players or mobs for 10 game ticks (0.5 seconds, barring lag), but can be picked up by hoppers.Īrmor worn by zombie villagers is not damaged from most damage sources, which means it cannot "wear out" the way player armor does.
Baby zombie villagers also spawn naturally, but the combined chance (5% villagers × 5% babies) is low at 0.25% (or 1 in 400 chance) of all newly spawned zombies.Īlong with skeletons and regular zombies, some zombie villagers are capable of picking up dropped items. Unlike most other baby mobs in the game, they stay as babies indefinitely and never grow into "adult" zombie villagers.īaby zombie villagers are spawned when a zombie kills a baby villager, the chance of infection being the same as adult zombie villagers.They drop 12 experience when killed by the player instead of 5.They are able to fit through 1×1 block gaps.Worn armor shrinks to fit their body size.In Java Edition, their heads turn back to small baby villager heads. Baby zombie villagers turn into baby villagers, if cured.A baby zombie has a 15% chance to become a jockey when try attacking villagers, players or golems.If a baby zombie is riding a mob that is also rideable by a player, that mob becomes non-rideable by a player.If riding a neutral mob, it becomes hostile, but does not anger any mobs nearby that are the same mob as they are.It moves at the baby zombie villager's speed, instead of the mob's speed.The noises they make are higher-pitched than adult zombie villager sound effects.This makes the baby zombie villagers more dangerous than their bigger counterparts. They are 30% faster than the normal zombies, yet they have the same health as normal zombies.They behave similar to regular zombie villager, with the following oddities: They have big heads, unlike normal baby villagers. This spawn egg spawns a zombie villager when used.Īll mobs that can be ridden by baby zombie villagers in Bedrock Edition.īaby zombie villagers make up 5% of zombie villager spawns. Zombie villagers have their own spawn egg, which can be found inside the creative inventory. Zombie villagers generated in both of these structures do not despawn naturally. They also generate as part of abandoned villages. One of them transforms into leatherworker, due to the workstation (a cauldron). If the villager has previously been traded with, this zombie villager does not despawn when the player moves far away from it.Ĭhance for villagers killed by zombies to turn into zombie villagersĪ cleric zombie villager appears alongside a cleric villager in every igloo basement (a normal zombie villager in Bedrock Edition and a cleric zombie villager in Java Edition). If any type of zombie kills a villager, there is a chance for the villager to transform into a zombie villager. When a group in the normal spawn cycle spawns zombies, there is a 5% chance to instead spawn a group of zombie villagers, or a single zombie villager. A plains zombie villager with an enchanted iron sword.